T1 & T2 beaten, update Soon(tm).
Just time for a quick recap of the Expansion. Welcome to....
One minor, problem, though....Upon launch, there were problems. And problems. And moar problems! Augs that didn't fit into item slots. Items lacking stats. Items with the wrong stats. Items with nonsensical stats. Corpses that poofed with loot on them. Progression tasks that couldn't be completed at all. Etcetera. While we expect the usual flurry of bugs, this expansion took things to 11.
But, good news for the loyal players of EverQuest came swiftly (within a couple months).
Our loyal Overlords at Daybreak got down to business, and brought in an expert to right the ship.
After using a box of paperclips, a stick of gum and a rubber band to correct the mountain of issues, we were ready to proceed into the "expansion"!
First, let's get a quick lay of the land into the expansion and massive world that is EverQuest: The Broken Mirror!
I know what you're thinking. Wow, man, where do I start first exploring? I'm liable to get lost that wide world of 5 zones! And haven't I already been to 3 of these 5 zones before in Alaris, SoF and PoP respectively? And aren't 2 of them are the same thing?
But despite the zone count and all the bugs, there were actually some positives going for the players, first and foremost...there were raids!
As well as a few old friends, revisited:
Can you feel the Nostalgia?
As always, we worked at each event and completed all the progression raids, with much good times and camaraderie.
While I won't bore anyone with endless loot links, we did pickup some choice things for our members, and continue the farm.
With the defeat of Plane of Health, the Demi-Planes of Life and Decay, and the Crypt of Sul raids, we completed all progression raids in era yet again and good times were had by all.
While this expansion got off to a rocky start, there've been some side events and quests introduced in the meantime that have kept our members both occupied and entertained. The first of which was the anniversary raid in Hate's Fury, against a vengeful pirate ghost named Cap'n Krasnok.
Our first few attempts got off to a bit of a...rocky....start, that is after they fixed being able to buff block the primary event AE!
Thankfully for us, our Dear Leader is quite the tactician, and using the teachings of Confucious ^ . ^, developed a strategy that was both effective and delicious.
Coupled with a healthy dose of:
With his cheese powered strat, we quickly overcame the raid and managed to successfully farm it every few days for maximum loots for our group. Congrats to all who partook!
One of the neatest things introduced a few years back, was the addition of an epic themed quest where players could obtain ornaments to make their items look like epic 1.0, 1.5 or 2.0's. Many of us did these events for fun and enjoyed the nostalgia, thinking that was that.
However in the last patch, a new achievement mysteriously appeared on our screens, leading to a server race for each class to figure out a special "bonus" way to complete the prior tasks. Overall, our guild finished with the most on Drinal (7 of a possible 16 server firsts), earning many names on plaques in Felwithe. Congrats to folks that worked on these!
The ornament tasks above actually had some lore crossover with a mysterious Barbarian male (ugh) in Everfrost and later Craptown (Halas), which mentioned future questing. This coincided with some new achievements in the achievement window, which had many raising an eyebrow at why these old quests might receive note.
Discovering the wandering artisan in Everfrost, and obtaining his 16 missing groundspawns, got this (otherwise worthless male) Barbarian back to work in his offal filled hut in Crapsville (Halas), where it was discovered more tasks were available from him, including one each for all 12 tradeskills, and one master quest for all of them!
After constructing the 12 seals and having completed the above earrings....
Just to clear up any misconceptions, Halas should still be razed to the ground, it's male population put to the sword, and the earth salted so nothing can ever grow there again! But the quest itself was worth it!
One of the great things about our crew is that we've been helping each other work towards completing this newly added quest line, and many of our folks continue to make progress on theirs each day since its recent addition. With other guilds are turning to the open market and doing everything for themselves, we had a dozen people in POK the other night working on these tasks together and the results show.
In particular, folks like Gynx who has, over the years done, so much tradeskilling for so many of us, deserves recognition for how many guildmates she has helped, and she's not alone.
New & Returning Faces (and Oh, Canadia)
Another neat thing about our group is that with our flexible attendance requirements, we've had people that come and go based on their real life needs. One such example was our very own Northman of the country of Canadia, Bono.
File photo shown here:
...And share he did. Having taken time off to get his Northman life together playing hockey and attending numerous Battlestar Gallactica conventions, he returned to EverQuest with a large list of things to catch up on, but return nonetheless he did. Welcome back, sir, and don't feel bad that you're so far behind, eh.
In addition to Bono, we've also had some new members join the guild in the form of a French Canadian (Kivans) and a fellow Best Coast Northwoman (Eeliea), and both have brought their unique outlooks on life and the culture of the Northpeople to brighten our days.
Kivans generously donates his time each raid evening to teach us all some of of the Northspeak:
And Eeliea regularly volunteers for the most difficult groups, giving her all so that the team can succeed. Here's her favorite requested group, which while looking like punishment to any other cleric, she embraces with optimism and grace!
All the while, coming up with new and innovative strats to help out her comrades in the cleric corps.
In all seriousness, it's been cool to have new faces and new personalities as we continue to chug along on this silly path that is EverQuest, doing it our way helping each other, being inclusive and keeping our priorities (mostly) straight. 17 years in progress, it's a pretty amazing feat that the guild continues to be true to what it's been from the start, under the leadership of the Dear Leader Zarax.
And now for the only reason you're reading this in the first place......quotes!
Fun with Knights
One neat thing that happened recently was a patch gave both Knight classes a significant boost. The previous dynamic of Warrior dominance, Paladins being useful in raids and Shadowknights being......Shadowknights......was addressed at the time. That being said, it's taking some time for our group to adjust to the new dynamics!
The Dear Leader, always eager to help the raid force, decided to roll a heroic Knight alt. Guess which one he picked?
This after experimenting in other ways did not prove successful =(
On the plus side, new unicorn riding guildmates are easily duped:
Our expectations of what Knights can do really changed.
This truly has been the expansion of melee AE rampage!
Standard, Out of Context Quotations
Some overly enthusiastic V-Day housing decoration...
More Toothless Northman de Canadia
Dane, the White Morgan Freeman of UF
Northwomen are just as tricksy as Northmen!
That Emo, always helping people
Frogbait the Alt
Bilorre's glorious new reich
Yes, *this* happened =/
Random silly things
We're a diverse group of people!
Saltiest of Rogues
Moocow, MIA but not forgotten!
The Dear Leader continues to inspire.
Masa's Very Own Section!
She stabs, she smashes, she stabs and smashes and stabsmashes. Stab stab stab! Smash smash smash! The Masa Show (tm):
As always, we'll continue to farm, backflag, work on raid achievements, do old raids for fun, group, help each other, and enjoy the ride. I was told on good authority that the Triunity is up right now, so let's get a kickstarter going to fund expeditions back to Alaris to get 'er done.
Until next time....
I'm sure the rumor is spreading already, so I would like to take a moment to confirm it.
It is with a heavy heart that we say goodbye to a valued member of our team. Early in this March of 2016, we lost Leekara to a natural but devastating event from which she did not recover.
Within the next few days, I'll be erecting a memorial in our Guild Hall yard that will have a permanent stay. Friends, family, loved ones, or even simple passersby are welcome to visit.
Leekara's mother is an avid player as well. Almal, a warrior of Noble Lions and great contributor to our raiding cause. If you would like to give your condolences, I'm sure she'd love to hear them.
Leekara was one of a kind, and may she have the greatest encore performance possible.
Details soon (tm).
Remember, remember the 5th of December, the avoidance of Arx raiding Plot. I know of no reason why avoiding Arx Mentis should ever be forgot.
First BM raid downed, details soon (tm).
Having bested Arx 4 and survived the rigors of the summer population lull, we finally turned our attention to the last remaining event in the TDS "expansion", Arx 5 - Calix. It's a veritable Avatar of blue (and green) faced aliens for us to combat.
This event involves fighting (Mayong Mistmoore and Solusek Ro) Calix and Lanys and balancing them down, while dealing with swarms of (bats) spectres as well as some fun emotes and untauntable spark worker adds. In much the same manner as Arx4, we spent a decent amount of time there learning but we ended up needing a little time to get everyone to log in and finish the expansion off.
Thankfully we did, and there was much rejoicing. Loots were obtained and cheevements were had:
As always, our raid force wasn't the fastest to finish the expansion, but we moved through it at our pace and got it done. Congrats to all involved!
A few of our members, at the completion of one of our recent Calix kills, discovered a 6th Arx raid. But like the fabled 4th hole or the door to Hogwarts, you gotta believe to see it.
Enter Mythaniel the Everwhipped, aka our version of Ned Flanders, leaving raids early to pickup his wife from the airpot (apparently cabs don't exist in the midwest), yet still in the raid and zone to mooch currency, and floating there like a hanging slider right over the plate, ready to be knocked out of the park.
And being the clever folks we are, something dawned on us. Why not get our whipped pal killed by the lowest level mobs we could think of. Out comes the trusty:
Level 50 trash mobs against an AFK Neddy, round one!
However between regen, ripostes, and those blasted Brell's aug procs, not to mention second chance AA on the shaman box, we were foiled and after about 10 minutes of letting the mobs beat on him, we were no closer to our goal =(. Time to move to plan B.
Enter, Ganarak, Tiluvian, Medail, Delphias and Zeemus. First, in order to find a larger volume of mobs to work with, was the delicate task of getting them to push him to the wall, and then get summoned outside.
After that, we had to have a Master of pulling supply us with a large scale number of mobs. One difficulty is in Sanctus Seru there are many, many factions, making a Barbarian not necessarily KOS to much of the train.
Thankfully, we had various classes there to assist us, including a Wizard who will attempt to disavow all knowledge of being there, but is seen clearly here:
Our trusty, experienced puller:
A bard and enchanter for various trickery:
And of course the Dear Leader to oversee the operation:
Some additional distractions.
With Arx on farm and the addicts long maxed on AA, some of us decided to poke around on the new Ragefire TLP progression server for some (krono farming) nostalgia. In many ways the past can't be revisited, but it's been fun for many of us for a variety of reasons.
While we've been pretty much been sticking to group content, I think this pretty much encapsulates everything that goes on with TLP servers with regards to the raid scene:
That being said, we've had some fun here and there exploring the old classic content.
One of our excursions to PoFear:
The greatest hill giant corpse around:
Is it wrong that we all named this corpse Ganarak?
Charm pet wreckery:
Name filters on RF didn't really function....
All and all an entertaining break for a few of us, flaws not withstanding.
Customary out of context quotations:
Once you go West you'll never want to leave!
Still no goldstar for Dervanx:
Forget Mr. T, it's Doctor T!
(Kids) Hitaku says the darnedest things.
Kezik's claims to rarely die. To that, I say:
Saijest, the SK King of Optimism:
His Grace, also full of optimism:
Shifty takes care of his box:
Vay, it's really too easy.
Uncle Zarax always wants to help!
As always we will continue the farm, do some old raids for backflags/currency/clickies and look forward to the new "campaigns" supposedly coming to us this fall.
Until next time!
***WE ARE ONLY ACCEPTING CASUAL APPLICANTS FROM OPEN RAIDER CLASSES***
(Raiders must be level 105 / Casuals must be level 100 to apply)
OPEN RAIDER CLASSES:
Please visit The Undivided Tavern to post your application or for more information!
Fitting words to summarize our trials and tribulations.
We set our sights on the 4th main event in Arx, and found that it was going to be much more of a challenge than the prior events. After a few weeks of less than stellar attendance, holidays and not making much progress, our hard work and effort finally paid off as we became the 2nd force on Drinal to best it.
With some cheevements to boot!
And some Bard friendly loots to sing of:
Congrats to all that worked to get it down! On another topic...
Recently, we had a warrior named Zombi apply to join us. Zombi apparently had a lot of PvP experience in his EQ career, and while most of us could not care about PvP in this game in the slightest, he was insistent on one of his first nights in teamspeak that folks go to the arena to see his prowess. Medail decided to oblige.
And things got quickly...interesting. As the battle raged, it finally came to a crescendo when Med got Zombi right where he wanted him, and decided to go for the fatality.
With Zombi purple, bleeding and dying (after 20+ minutes of attempting to and failing to kill Med, whining about it in teamspeak and pleading for others to come help him), Med decided to use a new tactic. Because after all, dying to an enchanter is one thing. Dying to a crappy swarm pet, and therefore losing exp, is entirely another. The plot thickens!
And down went Goodman. Medail celebrates his victory. Zombi must clearly like apples.
In retrospect, now, Zombi's PvP prowess is viewed by most as dubious, at best, and he's regularly asked in guild about the results of this recent battle.
Take our advice next time, Zombi, and when you see a bloodthirsty rabbit...
As usual, there's always a good amount of fun happening in /gu and /rs. Some of the latest examples:
I know what Orbus is getting for his birthday!
Even the faithful Guide Program agrees, the Best Coast > all.
Dervanx urges caution in adult situations:
Hitaku says some f'd up things.
Hit's PiC Tiluvian, also says silly things:
And shhhh, the key to out parsing him:
Mythaniel - #1 Fan of Grey's Anatomy
STILL accepting Shaman!
Sniffiles = Craycray, all parties agree.
Rose or Flames?
Quality use of guide ornamentations.
Zeemus has Faith in us:
And as always, congrats to folks accomplishing individual goodness in their game time as well!
Next on our plate is the final raid of Arx and the TDS expansion, Calix. We'll be continuing to farm everything else, do anniversary content and work to finishing off this expansion.
Until next time.
We had attempted Captain Tita's Ghost shortly after beating Arx1 a few months back, and needless to say, it was a bit much for us. The results left us a little...sore. Yeah, let's go with that.
However, in one of the recent patches, some wonderful Dev determined that there was overtuning done, and reduced the add strength pretty substantially, leading to:
Leading to more of the same loots, more disappointment of not getting glowings to drop, and so on and so forth. Nevertheless, it was good to get another event down and on farm, and we learned that even if we wipe, we can still DA zerg cheese the event to victory. Hooray!
Until next time,
Next we set our sights on the 3rd raid, Principal Vicarum Nomia. This raid involves mobs returning from their own graves, along with goo dodging, aura avoiding, healing totems, killing totems, and enjoying the sight of Mythaniel whining left and right about the Nomia's aura.
It didn't take long for us to best this raid, leading to much celebration of good times. And of course the loots:
Congrats to Ganarak on shield, Droftin on legs, Thorben on 2h, Klavyn on cultural, and a Buffer on spell! Thorben-Ogre wins the award for best looking item graphic of TDS with his reaper of death:
Next up for us to work on is the 4th Arx raid, which sounds like it should be nice and challenging.
Unfinished Business with an Old Friend
While TDS hasn't had enough raid content for many of us, it's also presented an opportunity to revisit some old friends, and tackle some achievements we had long since desired. At the top of that list was the 3rd raid in the RoF t2 remake of the Gorge of King Xorbb. While we did this raid numerous times during that expansion, the combination of achievements needed to unlock a rare and useful clicky item was a challenge, due to the nature of it involving clicks, and mass emotes. Even one failure would blow the achievement, and while we had been close a few times prior, never had we seriously gone after completing them.
Amazingly enough, we came together as a group, turned off our televisions and focused to get 'er done, and beat the raid with all 3 achievements at once!
Unlocking a unique and useful clicky for many of our raiders. Congratulations again to all and a job well done. Next stop...*cough* Chapterhouse? *cough*?
Holding my breath until that time comes...